Rules
ChipShotz · Official Rules
How to Play ChipShotz
Grab a friend. Set up two Chipyramids. First to 11 wins.
Golf Finally Has a Hoop.
Play It As It Lies · First to 11 · Win by 2
Quick Start
How Scoring Works
The Rules
Two Chipyramids facing each other, roughly five yards apart. One topper on each. Chip-off to decide who shoots first — closest chip goes.
Players take turns chipping at their opponent's Chipyramid. Aim for the topper — that's where the big points live.
Wherever the ball stops, that's your next shot. No moving. No mulligans. No gimmes. Uneven lies are part of the game.
After any scoring shot, reset the topper and keep playing from where you are. First to 11, win by 2.
House Rules
- Standard game. Everything above applies.
- Chip-off to decide first shot.
- Alternate shots — chip at opponent's Chipyramid.
- Reset topper after each scoring shot.
- One Chipyramid. All players shoot at the same target.
- Chip-off decides shooting order.
- When someone scores, every other player gets one shot to match — from where their ball lies.
- Miss? You're out. Last one standing wins.
Play It Anywhere
Where it started. Still the best.
Settle it before the round.
Chips, drinks, bragging rights.
Rain or winter. Still on.
Sandshots + zero green fees.
Adequate ceiling height. Real wedge. Real ball. Keep playing.
Ready to Play?
No tee time. No green fees. Just chips, points, and bragging rights.
Shop ChipShotz — $69